Until what date will Warface have absolute power? Warface: Arsenal changes over the past year
Today we will look at what changes have occurred in the arsenal of the MMO shooter, tell you in detail about each weapon separately, display the tactical and technical characteristics and supplement everything with interesting facts.
Every gamer Warface Whether a beginner, an amateur or a veteran, there is an established arsenal of weapons that he uses in everyday play. Of course, it changes with the arrival of new weapons to replace the old ones. Over the past year, the combat arsenal has been replenished with a large (by game standards) number of new guns. Let's remember which ones?
Stormtrooper Weapon
PKP "Pecheneg"
- Recoil: Medium
- Damage: 80
- Range: 16 (+0.5)*
- Rate of fire: 630
- Aiming Accuracy: 30
- Hip Fire Accuracy: 15
- Magazine capacity: 200 (+20)*
- Ammo 600 (+60)*
PKP "Pecheneg".
A domestic machine gun, the design of which is based on the Kalashnikov machine gun (7.62). It has a high range, high damage and a considerable amount of ammunition in the clip. It comes with a non-removable bipod, which will allow you to conduct aimed fire over long distances from a prone position. Also a plus is the high penetration ability when dealing damage. A disadvantage is the very low accuracy when firing from the hip.
Interesting Facts:
- Only the Pecheneg PKP has the highest possible damage among the available machine guns Warface.
- One of two machine guns in the game, equipped with two hundred cartridges store (first M249 Para).
- Has practically longest reloading, compared to guns of the same type.
- One of several machine guns that have high initial accuracy, which deteriorates over long periods of shooting (after the first five shots).
Warface so as not to miss your chance.
MSBS Radon
- Recoil: Weak
- Damage: 84
- Range: 14
- Rate of fire: 650
- Aiming Accuracy: 29
- Hip Fire Accuracy: 20
- Magazine capacity: 30
- Ammo: 120
Polish combat assault rifle, made in the classic bullpup layout. Its distinctive features include a high rate of fire and good damage. The rifle also has a weak, easily controlled recoil, so its use will not be difficult. Among the minuses, we note the short firing range and poor accuracy in aiming mode. All three modification slots with compatible modules are available for this weapon.
Interesting Facts:
- MSBS Radon is the only assault rifle that has increased spread in the sight during prolonged shooting.
- One of the few weapons in its class that has increased entry and exit from the aiming mode. Also, along with some assault rifles, it has a high damage rate.
- Has a very high DPS(damage per second), which often loses only to elite weapons.
- Has a high repair cost when purchased permanently.
It is possible to purchase in the game store for warbucks (for a time), for credits (forever).
Beretta ARX160
- Recoil: average.
- Damage: 80
- Range: 16 (+0.5)*
- Rate of fire: 680
- Aiming Accuracy: 31
- Hip Fire Accuracy: 18
- Magazine capacity: 30 (+5)*
- Ammo: 120
Beretta ARX160.
Detailed review of weapons:
Interesting Facts:
- Has increased damage to the limbs (1/0.9), but reduced damage to the head (4.3) - will penetrate the strongest head protection, but only at its working distance.
- It has extremely predictable and easily controllable recoil, as well as the lowest possible damage drop with distance.
- It has the highest minimum damage among all assault rifles - 57 (56 have SAI GRY AR-15 And Enfield L85A2 Custom).
- Comes with a bonus - it has the fastest reload of all guns from good luck boxes for credits.
There are no options for purchasing such weapons at the moment, stay tuned for news Warface so as not to miss your chance.
SAI GRY AR-15
- Recoil: average
- Damage: 84
- Range: 15
- Rate of fire: 600
- Aiming Accuracy: 31
- Hip Fire Accuracy: 17
- Magazine capacity: 40
- Ammo: 160
Assault rifle available for purchase after unlocking from vendors in the " Legendary" It has good damage and an increased multiplier for limbs, it also has a large amount of ammunition in the clip and a low rate of fire, which will make it possible to conduct a long firefight with an enemy fighter without reloading. On to the pros SAI GRY AR-15 This includes good accuracy in aiming mode and a wide range of modules available for combination.
Interesting Facts:
- Has very high initial damage (higher only for FN SCAR-H and several special versions of weapons).
- It's no secret that this assault rifle comes complete with a unique flash suppressor (Jailbrake), which serves to increase overall accuracy. A distinctive feature of this module is that it does not have the function of improving penetration ability.
- Has strong but predictable recoil.
- As mentioned above - SAI GRY AR-15 has the highest minimum damage after Beretta ARX160.
- On par with Beretta ARX160 has an increased damage coefficient to the limb, while the multiplier to the head is standard (5, with 4.2 for ARX160).
- It has an increased input to aiming mode and fast reloading.
RPD Custom
- Recoil: Strong
- Damage: 78
- Range: 14 (+1)*
- Rate of fire: 650 (+10)*
- Scope Accuracy: 31
- Hip Accuracy: 16
- Magazine capacity: 100 (+20)*
- Ammo: 300
*Differences in performance characteristics from gold are written in parentheses RPD Custom.
Detailed review of weapons:
Interesting Facts:
- Quite quick entry into aiming mode compared to guns of this type.
- Quite high accuracy of fire, even during prolonged shooting.
- Compared to other machine guns, it has a very low damage drop.
There are no options for purchasing such weapons at the moment, stay tuned for news Warface so as not to miss your chance.
Medic Weapon
MAG-7
- Recoil: Weak
- Damage: 680
- Range: 6.5
- Rate of fire: 128 (+2)*
- Aiming Accuracy: 73
- Hip Fire Accuracy: 58
- Magazine capacity: 5 (+1)*
- Ammo 35
*Differences in the performance characteristics of the gold model are written in parentheses MAG-7.
This pump-action shotgun is very popular among tournament participants. One of the few shotguns with a built-in handle. The undeniable advantages of a shotgun are its low recoil and considerable damage. The downside is the small supply of cartridges in the clip. Sometimes one cartridge may not be enough to emerge victorious from some shootouts, but due to the fact that MAG-7 equipped with a box magazine - reloading one cartridge at a time is impossible.
Interesting Facts:
- To date MAG-7 is the fastest pump-action shotgun in the game.
- One of several pump-action shotguns that have rate of fire increases in aiming mode.
- Ranks second in terms of full recharge speed (inferior to MC 255 12 by 50 ms.).
- It has the smallest store, not counting its golden copy.
- Has practically longest range shooting.
Warface so as not to miss your chance.
Saiga H.G.C. Custom
- Recoil: Weak
- Damage: 660
- Range: 5
- Rate of fire: 175
- Aiming Accuracy: 72
- Hip Fire Accuracy: 50
- Magazine capacity: 12
- Ammo: 56
Detailed review of weapons:
Interesting Facts:
- Has an unusual number of fractions (eleven, compared to the usual ten)
- Equipped with a special module on the barrel - a silencer that increases accuracy (close to the level SIX12) and reducing damage by 30%.
- Also muffler reduces damage drop twice - because of this feature, the use of this barrel will be effective at medium and even long distances.
- A significant drawback - longest shift weapons among all their brothers.
After opening from suppliers, purchase is possible for the game currency “Warbucks”.
DP-12
- Recoil: Weak
- Damage: 660 (+10)*
- Range: 6
- Rate of fire: 115
- Aiming Accuracy: 70
- Hip Fire Accuracy: 55
- Magazine capacity: 14 (+2)*
- Ammo: 56 (+8)*
*Differences in the performance characteristics of the gold model are written in parentheses DP-12.
Truly a masterpiece of weapon art, the pump-action shotgun embodies the advantages of two different systems: double-barreled shotguns and repeating shotguns with pump-action reloading. Of course, it cannot fire two salvos at the same time, but the delay between shots is insignificant. One shot will require two rounds, so with the available fourteen rounds in the clip, the gamer will only be able to fire seven shots. If you find yourself in a situation where you do not have time to load two cartridges into the clip for a full salvo, you can shoot with one shot if necessary.
Interesting Facts:
- The second gun in the game that has a burst shooting mode (the first SRM1216).
- When reloading from zero cartridges and reloading as much as possible, the rate of fire can be increased from 115 units to 166 .
- Has increased damage penetration compared to the standard ( 10 -DP/ 8 -Standard). The maximum permeability of shotgun damage is fixed at AA-12 (16).
There are no options for purchasing such a gun at the moment, stay tuned for news Warface so as not to miss your chance.
Fabarm P.S.S. 10
- Recoil: Medium
- Damage: 621
- Range: 5
- Rate of fire: 185
- Scope Accuracy: 71
- Hip Accuracy: 59
- Magazine capacity: 10
- Ammo: 40
Detailed review of weapons:
Interesting Facts:
- The first shotgun in boxes for Warbucks, the chance of which is equal to golden weapons(in order to be guaranteed to get it forever you need to open it about a thousand boxes), its maximum value is approximately equal to 840 000 warbucks.
- The second shotgun in terms of reloading speed among semi-automatics (first place is occupied by Cobra Striker)
- Has an atypical number of fractions (nine, compared to the usual ten).
- Possesses quick weapon change round trip. All semi-automatic machines have this quality. Fabarm.
Supplied in boxes of good luck for the game currency Warbucks forever or for a while.
Engineer's Weapon
Magpul FMG-9
- Recoil: Weak
- Damage: 62 (+1)*
- Range: 8 (+0.5)*
- Rate of fire: 1120 (+20)*
- Scope accuracy: 29
- Hip Accuracy: 20
- Magazine capacity: 40
- Ammo: 240
*Differences in the performance characteristics of the gold model are written in parentheses Magpul FMG-9.
A representative of a new generation of folding submachine guns, which has a simply mind-blowing rate of fire and quick entry into aiming mode when using the original sight. Also, the advantages of this PP include small, easily controlled recoil and barrel drift during shooting. The downside is the low damage and firing range, so use at long distances is not cost-effective. It has a wide range of modules available for combination.
Interesting Facts:
- Yes, this particular submachine gun has the highest rate of fire in the game.
- The owner of the highest DPS(damage per second) among all engineer weapons and almost all weapons in the game (second only to automatic sniper rifles and elite AS50).
- Only a few guns in the game are equipped with the original animation of picking up the weapon - Magpul FMG-9 one of them.
- When using the original sight ( Magpul front sight) It has fastest sight entry of all submachine guns and even in the game, yielding a little Steyr Scout and gold AX308 with his unique sight.
There are no options for purchasing such weapons at the moment, stay tuned for news Warface so as not to miss your chance.
PM-84 Glauberyt Custom
- Recoil: Weak
- Damage: 82
- Range: 7
- Rate of fire: 750
- Scope accuracy: 29
- Hip Accuracy: 21
- Magazine capacity: 32
- Ammo: 192
Detailed review of weapons:
Interesting Facts:
- At the moment, it is the only submachine gun with a burst firing mode.
- Has increased damage to limbs, thanks to which it can kill with four shots(one cutoff), also has slightly reduced head damage.
- Holder longest entering and exiting aiming mode among all weapons Warface.
- Takes an honorable second place in DPS(damage per second) among weapons for Warbucks. At the first place Mini UZI.
- The Engineer's only weapon with increasing bullet spread during prolonged shooting in aiming mode and random return(up, up-left) almost immediately.
CZ Scorpion Evo3 A1
- Recoil: Strong
- Damage: 82 (+1)*
- Range: 11
- Rate of fire: 750
- Scope Accuracy: 31
- Hip Accuracy: 20
- Magazine capacity: 30 (+5)*
- Ammo: 150
*Differences in the performance characteristics of the gold model are written in parentheses CZ Scorpion Evo3 A1.
Direct follower of the famous PP " Scorpio vz. 61" This submachine gun has good damage and does not have the highest rate of fire. The strong recoil in combat declared by the developers is easily controlled. One of the disadvantages is the short firing range. It is better not to take risks using this SMG at long distances. It has an average recharge speed and also has a large assortment of modules for combination.
Interesting Facts:
- CZ Scorpion Evo3 A1 ranks third in DPS(damage per second) among submachine guns (second to Magpul FMG-9 And Tavor CTAR-21).
- The damage to the limbs and body is the same (1), but the damage to the legs is reduced by one tenth of the coefficient (0.9).
- One of the few submachine guns capable of killing in the head enemy fighter from the first shot.
There are no options for purchasing such weapons at the moment, stay tuned for news Warface so as not to miss your chance.
H&K MP5A5 Custom
Recoil: Weak
Range: 8
Rate of fire: 780
Scope Accuracy: 30
Hip Accuracy: 21
Magazine capacity: 30
Ammo: 120
This barrel is a modification of the classic submachine gun MP5 from company Heckler&Koch. Available for purchase for the game currency Warbucks, after opening it from suppliers in the “Legendary” section. Almost like CZ Scorpion Evo3 A1, H&K MP5A5 Custom
Has increased damage to the head. Also, the advantages include excellent damage with good shooting accuracy in aiming mode. Unique module supplied with H&K MP5A5 Custom allows you to enter aiming mode in a split second. The downside is the short firing range, however, like all SMGs.
Interesting Facts:
- As mentioned above, it has a special sight Rambo SP-6, having a fast 1.8x magnification in the sight and truly shocking viewing angle.
- Will strike the most durable helmet at your own distance (eight meters).
Sniper weapon
SVU-AS
- Recoil: Weak
- Damage: 140
- Range: 70 (+10)*
- Rate of fire: 400
- Sight accuracy: 102
- Hip Accuracy: 55 (+4)*
- Magazine capacity: 15 (+5)*
- Ammo: 75 (+25)*
*Differences in the performance characteristics of the gold model are written in parentheses SVU-AS.
An example of a “clamp” sniper weapon Warface. Modification of the Dragunov sniper rifle (SVD). It is equipped with a folding bipod and a built-in muzzle device, which serves as a flash suppressor and muzzle brake. Available in custom and gold options. This rifle has excellent characteristics such as good range, high rate of fire and shooting accuracy. Controlled barrel movement and a high rate of fire make it possible to deliver quick and accurate hits to the enemy at different distances. Small damage can be considered a disadvantage SVU-AS.
Interesting Facts:
- Exactly SVU-AS has the weakest return among all automatic sniper rifles.
- Also has fastest recharge of all guns of this class.
- It has a built-in flash suppressor and has two unique modules for the handguard.
- The only thing a sniper's weapon, in which the spread of bullets expands in the sight by duration of shooting(after the seventh bullet).
There are no options for purchasing such weapons at the moment, stay tuned for news Warface so as not to miss your chance.
Orsis T-5000
- Recoil: Strong
- Damage: 350
- Range: 45
- Rate of fire: 46
- Sight accuracy: 104
- Hip Accuracy: 42
- Magazine capacity: 5
- Ammo: 35
Russian precision bolt-action sniper rifle. It has the highest available damage among all sniper weapons; the disadvantages include a significantly shorter range and magazine capacity. A small cartridge can also fail during a battle. It is impossible to “screw” a silencer onto this rifle, but other modules available in the game are available for combination. Weapons can be purchased in the game store only for the game currency “Warbucks” for a time.
Interesting Facts:
- It has the highest recoil when fired of all Marksman rifles.
- One of three sniper weapons capable of killing in the body (and head) absolutely at any distance(if the enemy fighter does not have armor that protects against the first hit).
- One of two sniper rifles with a special increased damage coefficient in the limb. They can kill an enemy with any protection (even with the highest protection of arms or legs), with the exception of armor that protects against the first hit.
- Ranked second (after AT308 with her unique sight) by the fastest entry into aiming mode ( Fast Zoom) among sniper weapons for Warbucks.
M14 Crazy Horse
- Recoil: Weak
- Damage: 350
- Range: 70 (+5)*
- Rate of fire: 140 (+5)*
- Sight accuracy: 104
- Hip Accuracy: 40
- Magazine capacity: 10
- Ammo: 60
*Differences in the performance characteristics of the gold model are written in parentheses M14 Crazy Horse.
Detailed review of weapons:
Interesting Facts:
- One of three semi-automatic Marksman rifles with maximum damage (350).
- Possesses average return, which becomes random already from third bullet fired.
There are no options for purchasing such weapons at the moment, stay tuned for news Warface so as not to miss your chance.
AT308
- Recoil: Weak
- Damage: 350
- Range: 80
- Rate of fire: 38
- Sight accuracy: 104
- Hip Accuracy: 53
- Magazine capacity: 10
- Ammo: 50
The latest representative of sniper rifles, available from suppliers in the " Legendary" Once opened, it is available for purchase for Warbucks forever. It is a bolt-action rifle. Long firing range, damage and penetration ability are the key to the inevitable death of the enemy on the battlefield. The disadvantage can be considered the low rate of fire of the rifle. There are also many modules available for modification, and AT308 comes with a unique sight, which is equipped with an increased input to the aiming mode.
Interesting Facts:
- Almost an absolute analogue of a sniper rifle AX308, with some changes: the rate of fire has been reduced and a unique rifle sight has been added (x4). Even changing weapons in both directions is the same for both guns.
- Unlike AX308- You can put a silencer on this barrel.
- Unique sight AT308 increases entry into aiming mode to 129 ms., which is a record among all bolt-action sniper rifles for Warbucks.
- The only rifle in its class, having two animations shutter jerking, which equal in duration(although the animation makes one seem to take longer). In the second animation the character catches a spent cartridge with his hand.
Bushmaster BA50
- Recoil: Medium
- Damage: 350
- Range: 70
- Rate of fire: 47 (+1)*
- Sight accuracy: 104
- Hip Accuracy: 40
- Magazine capacity: 10 (+2)*
- Ammo: 40 (+8)*
*Differences in the performance characteristics of the gold model are written in parentheses Bushmaster BA50.
Marksman rifle with a longitudinally sliding bolt chambered for " .50 BMG" In terms of its tactical and technical characteristics, the rifle is similar to ORSIS T-5000, balancing shooting accuracy and considerable damage, while there is a high probability of killing the enemy by hitting a limb. Also equipped with high penetration ability. The downside of the weapon is the strong recoil when firing and only one slot for modifying compatible modules.
Interesting Facts:
- The barrel threads do not accommodate a suppressor or flash suppressor, so it comes with a built-in flash suppressor.
- One of two sniper rifles that has a special, increased damage coefficient in the limb. They can kill an enemy with any protection (even with the highest protection of arms or legs), with the exception of armor that protects against the first hit.
- One of three types of sniper weapons, capable of killing in the body (and head) at absolutely any distance (if the enemy fighter does not have armor that protects against the first hit).
- Has an increased speed of entering aiming mode (but not the best).
There are no options for purchasing such weapons at the moment, stay tuned for news Warface so as not to miss your chance.
Arsenal changes over the year - sniper weapons
However, these are not the last guns that the developers have pleased us with. According to news from the field, by the end of the year the arsenal will be replenished with several more weapons, including gold and a representative of the “Legendary” supplier.
Absolute Warface series - new weapons and equipment!
An amazing set of weapons called Absolute was introduced into the game, starting a new major event or special operation Absolute Power. What the administrators and creators of Warface have prepared for us - read the post! The absolute warface equipment is the bomb!
The gun is impressive, isn't it?
Absolute power and tasks
A new DLC or addition for players has already appeared in the public domain! Taking part costs 1000 credits, which is more expensive than in the game’s old special operations - Atlas of War and Winter Hunt.
A good list awaits the player different advantages when purchasing Absolute Warface:
- daily tasks with rewards
- many hours of unique gameplay
- donations that other players will never receive
- opportunity to earn 10 times more than spent on sale of dlc items
- participation in a tournament with a prize fund of 500,000 rubles
- and of course badges and achievements
And also skins - new appearance, camouflages for weapons and a bonus: if you played Atlas of War, then the old one operatives headquarters you can take it with you. That is, an additional opportunity to quickly start completing tasks.
This is what the beginning of the game looks like in Absolute
The release date for Absolute Power is November 29, 2017. On the other hand, the developers did not make it clear about the completion date, how long the new DLC will last. Based on past events in the game, the expected duration is 4-5 months. Plenty of time for everyone to play enough.
Absolute - all about the new Warface weapon
And again the world is divided into 2 parts. Those who buy a donation- and those who play Warface for free. Yes, life is not fair. Well, there are still others - subscribers of our site who know ways to pick up a Warface gift :) Visit the site often (add it to your bookmarks).
I mentioned the don for a reason, since guns from the absolute are intended for donators, which bought access to a special operation and are now carrying out tasks of absolute power. Or for those who buy camouflages for weapons right on the trading floor. I don’t recommend going to the Warface site for the first few days - it’s better to wait a week and buy absolute skins much cheaper.
This is what Blackwood looks like in the Absolute skin
Can you imagine how long it will take for such cool skins to start selling on the trading platform? Equipment will cost thousands, 10-20 credits per camouflage on appearance. Expensive, but they're really cool.
Briefly about Absolute weapons, you can look in more detail at official website of the game. The series will include donut guns for boxes of luck (those for credits) and guns from the legendary category:
- SAI GRY AR-15 “Absolute”;
- Saiga H.G.C. Custom “Absolute”;
- H&K MP5A5 Custom “Absolute”;
- AT308 "Absolute";
There is nothing more to say here. That’s all for this, if you have something to say, write in the comments and I’ll read it.
I also recommend watching my video on the Absolute series of weapons and reading about sites with Warface loans.
XolTvXSg_7U
29.11.2017 16:57
Don't miss the most important news of the season: the global gaming event " " begins today! Lots of unique items, exciting missions and an amazing tournament at the end: everything you love about Warface will be there!
GET "ABSOLUTE POWER": A NEW ADVENTURE HAS NOW BEGAN!
"Absolute power"
This is a global event that continues the glorious traditions of the Winter Hunt and Atlas of War, complemented by new exciting mechanics and dozens of unique prizes. It starts today and will last throughout the winter. There will be plenty of entertainment for a long time!
You can learn more about each of the sections of “Absolute Power” using the links below:
And that is not all! In the future, we will tell you more about the creation of items, cases of past events, the tournament, dozens of achievements and other interesting moments of “Absolute Power”.
What will I get by participating in the event?
Immediately after gaining access, the fighter can begin completing game tasks and increasing the level of his character in the event. And every success is rewarded with a pleasant reward!
Hundreds of temporary prizes and rare unique items forever: all this is available to Absolute fighters
What does a participant in “Absolute Power” get??
- A reward for completing each game task.
- The ability to influence the development of the project in achieving global goals.
- Dozens of hours of exciting gameplay, including unique mechanics such as PvP squads and daily missions.
- The opportunity to acquire unique items forever, unavailable to other players.
- The average player receives many rewards during the event, the value of which exceeds the cost of access to the event by 10 times or more.
- The temporary items received will allow you to fully equip the fighter for weeks ahead and forget about repairs, and for beginners, they will also gain access to previously inaccessible items.
- The ability to earn credits by selling permanently earned items on the marketplace.
- Access to a tournament with a real prize pool.
- Dozens of unique achievements for completing event tasks.
Unique rewards - "Absolute" equipment and weapons, fighter appearances and other prizes - are described in the links above. We also remind you that the headquarters and operatives earned in the “Atlas of War” transfer to “Absolute Power”. Thus, active participants begin a new event already prepared.
Interested? Already want to participate? It's possible right now!
How to access?
The cost of participation in the event is 1000 credits. You can pay for access directly on the event page in any of the following ways. Please note that it is not possible to use your current in-game credit account for this: a separate payment is required.
For just 1000 credits you get access to dozens of hours of exciting tasks and valuable prizes
Battle points are awarded for participation in PvP Quick Play and ranked matches in different amounts. If necessary, they can also be purchased with credits.
General and personal progress
As always, we get closer to achieving the global Absolute Power goals when players purchase access to the event.
To increase your personal level, you no longer need battle points. Everything depends on you!
Personal progress has completely changed. No more battle points needed! The player now gains levels by earning experience:
- for participation in battles;
- for completing daily tasks;
- for the successful completion of squad missions.
The presence of an active VIP accelerator and Super-VIP increases the accrued amount of experience received for battles by 20% and 100%, respectively. The effects are cumulative.
You can see your level and current progress in the fighter’s profile on the event page. After gaining access, the participant chooses one of the eight proposed characters, who will become his hero until the completion of “Absolute Power”.
In the same menu, you can change the display settings of the “Absolute Power” page: adjust the quality of graphics and animation.
We would like to draw your attention to a pleasant addition: The tournament prize fund starts at 500,000 rubles, which will be added to it in addition to what has been accumulated by the players by the project administration.