What is the best bet on a tiger 131. All tasks for the Tiger Hunt marathon
Marathon " Hunting Tiger 131" ended. Now we can sum it up.
This marathon took place in World of Tanks from July 7 to July 25 and it consisted of 18 daily combat missions.
Having completed 13 of 18 combat missions and having received 13 marks, players received a German heavy premium. Tier VI tank Tiger 131.
It was also possible to purchase completions of these combat missions in the Wargaming.net premium store if you did not complete enough combat missions to receive the main reward.
One package was available with 5 stamps.
The combat missions themselves were not too difficult and, if desired, each player could complete them.
Example of combat missions:
For completing these combat missions, a small reward was given in the form of personal reserves, equipment, etc.
Promotions and discounts:
In addition, throughout the marathon there were daily discounts on the purchase of premium equipment and daily gaming promotions.
VI Tiger 131 - the main reward!
The main reward of this marathon is German heavy premium Tier VI tank Tiger 131.
This tank is very similar in parameters to the Japanese Tier VI premium tank HEAVY TANK NO. VI
The gameplay is the same as the regular Tiger 1, but in a stock modification or like VK 36.01 (H). However, the main advantage Tiger 131 compared to VK 36.01 (H) is a fairly good armor that allows you to hold back small-caliber projectiles. And with proper play, “From the Side” will allow you to repel shells from opponents of a higher level.
Its main advantages:
- Good armor, as for level VI.
- Not a bad review.
Flaws:
- Very long aiming of the gun.
- Low armor penetration rate.
- High dispersion of the gun when firing.
- All-weather camouflage, which cannot be changed and which provides worse camouflage performance than regular camouflage.
Here is a comparison of the main characteristics Tiger 131 and HEAVY TANK NO. VI
Let's take a closer look at the characteristics Tiger 131.
Profitability
After spending five battles in a row, I came to the conclusion that this tank farms a little more than a regular Tier VI tank.
Conclusion
The marathon turned out to be super easy. Each player who had at least level IV equipment in the hangar had the opportunity to receive the main reward.
This marathon, like the previous one, pleased me with awards for completing combat missions. There were also daily discounts on premium equipment, allowing you to buy premium equipment at a good discount and various gaming promotions. But the main prize is a premium tank FOR FREE makes me more happy. Tiger 131 Although it farms very little silver compared to premium Tier VIII tanks, it allows you to transfer any German crew to it and effectively upgrade it. This tank will be a salvation. For those who do not have a single premium tank and who do not have the opportunity to “donate”, it will become a salvation, but its effectiveness as a tank for farming is a big question.
Perhaps in the next promotion " Trade-in" developers will include Tiger 131 to the list of tanks allowed for exchange, and anyone who doesn’t like this tank will be able to exchange it for some other premium tank. At least that’s why it’s worth leaving this tank in the hangar.
There is also a promotion in the game
In patches 9.19 and 9.20, German tanks were replenished with several new combat vehicles.
Along with the VK 168.01 (P), a Tier 6 heavy premium tank called the Tiger 131 will appear in World of Tanks. We’ll talk about this tank now.
As you already know, the world of tanks is replete with fans of German tanks. Update 0.9.19 will be a delight for German vehicle collectors. The new one will also be a worthy example in the hangar "Tiger 131". Let's take a closer look at its characteristics.
Characteristics of Tiger 131
The first thing that catches your eye is the incredible DPM (Damage per minute) for a level 6 tank. For the 131st Tiger it is as much as 1966.53 points of damage per minute. Not every premium tier 8 tank can boast such a DPM indicator. And here the sixth has such indicators. It's worth taking a closer look at Tiger 131.
- Basic damage of the gun is 8.8 cm Kw.K. 36 L/56 is 220/220/270. The penetration rate of this weapon is 145/194/44 millimeters of steel.
- The aiming speed is 2.21 seconds.
- Spread at a distance of 100 meters - 0.38
- The Tiger 131 reloads the projectile in 6.71 seconds. This allows you to fire 8.94 rounds per minute. Also an impressive figure for a level 6 TT.
- The tank has a reserve of 950 damage points. The armor of the Tiger 131 is 100/80/80 mm all round including the turret. The tank's tracks have 40 mm armor.
- The cost of an armor-piercing shell is 252 credits (silver).
- Potential damage for 1 battle with full consumption of the maximum supply of shells and maximum firing efficiency is 20,240 units of damage.
- The speed of the fired projectile is 773 meters per second.
- The view is 370 meters. Radio communication range is 740.43 meters.
- The probability of a fire in the Tiger 131 tank is 20%
- The preliminary cost of the tank in gold until the release of update 9.19, at the request of the World of Tanks developers, will remain a secret.
- The tank crew is 5 people.
Video review of the Tiger 131 tank
In this video we showed armor levels of the Tiger 131 tank from different sides, as well as changing the probability of ricochet and penetration depending on the inclination of the armor. In addition, in this video you will be able to take a detailed look at the model of the new premium tier 6 tank, which will appear in the German development tree in the World of Tanks 9.19 update.
Today we decided to devote an article to the Tiger-131 tank, which became the main trophy in the recent World of Tanks summer marathon. The purpose of our guide is to talk about the available perks, equipment and equipment that come with the kit. We will also share tips on how best to control this machine at the initial stage of the game.
A little bit of history
The Tiger-131 prototype was designed at a German factory in January 1943. Just a couple of months later he was sent to Tunisia, where he ended up in a heavy tank battalion numbered 504.
In April, Tiger 131 ended up in British hands. After a fierce battle that took place in Tunisia, the tank was damaged and, naturally, needed repairs. It was repaired using parts from other destroyed Tiger tanks and sent to England. There it was used as a trophy, gaining popularity and attracting the attention of various exhibitions. After some time, military structures that were working on German tank technologies of those times again became interested in the Tiger.
These days, Tiger 131 is an exhibit at the English Tank Museum. This is the only “Tiger” that has still retained its functionality.
Tiger 131 in game
After we move the tank to level 6 and carry out all the necessary rebalances, we will have 950 strength points left. Although this is not a record figure, it is still quite good for the current level. As for the reservation, it will remain unchanged, so we continue to actively use the diamond formation.
The tank is distinguished by good mobility, the high level of which was achieved thanks to such things as cross-country ability and a powerful engine of 650 horsepower. You can reach a maximum speed of 40 kilometers per hour very quickly and easily.
By the way, in terms of performance, the Tiger-131 in World of Tanks is almost identical to the Japanese premium heavy tank of the sixth level. The main difference is the camouflage, which enhances the “Japanese” with its optional camouflage.
Available types of weapons
The Tiger 131, like many other tanks from the German Tier 6 branch, is equipped with an 88mm Kw.K cannon. 36 L/56 with standard armor penetration of 145 mm. This weapon is capable of providing quite comfortable play, but you should not neglect spare calibers.
With such a gun, we can easily repel tanks of the seventh level (and those below), however, against the “eights” this reserve may not be enough. Therefore, if we get to the lowest positions of the list, we will have to focus on targeting vulnerable points of top opponents. Another good strategy in this case would be outflanking, which becomes possible thanks to the good performance of the speakers.
Another good thing about the Tiger-131 gun is its good rate of fire. Thanks to this feature and attacks from the flanks, you can inflict significant damage on the enemy, and do it with great speed.
Strengths and weaknesses
Continuing our review of the Tiger-131, we’ll talk about the pros and cons of this technology.
Strengths:
- High strength;
- Good range visibility;
- Having a good reservation;
- Development of maximum speed (forty kilometers per hour) in a fairly short period;
- The presence of very good dynamics, despite the overall severity;
- High DPM rate.
Weaknesses:
- Armor with small angles of inclination;
- Dimensions and dimensions;
- Numerous weaknesses;
- With the current armor penetration, it is not so easy to deal with tanks of the eighth level (and higher).
Additional modules
Selecting the right equipment for the Tiger 131 can radically change the course of the game. True, the number of available options that the player is given to choose from is somewhat disappointing. What should you install first?
- Rammer - increases the rate of fire percentage.
- Improved drives/stabilizer - speeds up mixing.
- Modified ventilation system - taken only if there is a crew with improved Brotherhood. Otherwise, we opt for “Optics” or “Tool Box” - this way we will get an increase in visibility or in repairing damaged modules.
It’s worth remembering that for premium tanks, the coefficient increases when upgrading the crew, so we can easily and quickly deal with the first perks. If the priority is experience, then it is better not to do this.
A few words about booking
In this regard, “Tiger-131” has nothing special to boast about. The frontal projection of the turret and hull has one hundred millimeter armor, the side and rear - eighty millimeters each. The thickness of the armor plates does not look too strong, which makes this tank easily penetrated.
It is best to face enemy ricochets in a diamond formation - this is done due to the fact that the model does not have proper tilt angles. A right angle in this case will lead to mandatory penetration, even from a lower branch of German tanks.
Crew and available perks
Just like in the situation with the Tiger I (H) tank, the Tiger 131 can accommodate five people. Perks are upgraded according to the standard. For us, the most important task is to maximize all benefits as effectively as possible. What perks are available to crew members? Let's look at a few of them:
Commander:
- ability to have a sixth sense - helps to understand when we were noticed in order to escape in time;
- repair - suitable for cases when our caterpillar goes astray;
- the power of an eagle eye - improves visibility;
- brotherhood/firefighting - we make a choice between a slight improvement in all parameters or assistance during a fire.
- repair;
- smooth running skill - reduces dispersion during movement;
- king of off-road - comfortable control on any terrain;
- Virtuoso perk - accelerated movement in a circle.
Gunner:
- repair;
- sniper's eye;
- smooth tower - bonus note;
- brotherhood/firefighting.
- repair;
- radio interceptor - bonus to visibility;
- fire fighting;
- with the last of his strength - even after death, the tank receives additional visibility.
About receiving Tiger 131
As we said earlier, “Tiger” became the prize in the recent marathon, which took place in the summer of 2017. Anyone could have it in their collection. The main conditions of the marathon were to complete daily combat missions that lasted for a whole day. Players were invited to try their hand at eighteen challenges. The main prize was given to everyone in case of successful completion of thirteen tasks out of the total. For each victory, users received special stamps that helped them track their progress.
Also, while the marathon was being held, the in-game store announced a thirty percent discount on the purchase of Tiger 131. This offer, along with other pleasant bonuses, left many good impressions on World of Tanks players. In addition to the main prize, users could receive bonus experience, reduced prices for upgrades and many other amenities. It’s safe to say that the 2017 summer marathon became one of the most interesting events in WoT.
Game tactics
Controlling the sixth level "Tiger-131" is not very different from the same "Tiger I" (H) level above. Usually, leveling up the German heavy branch helps you gain experience. In any case, you can always refer to the tips from our guide to deal with all the questions that arise in advance.
After getting into the TOP, opponents should not pose a particular threat to us. The support of our teammates will help us stand at the head of the column and successfully push through any directions we like. At the same time, we shoot at enemy tanks and test the power of our good characteristics. However, you should not lose sight of the possibility of direct penetration from single-class vehicles. The solution is to not try to take unnecessary risks and avoid close contacts with artillery.
Tanks higher in level do not see us as any serious danger. The same “Tiger I” has a HP level of 1500 units - and this is in comparison with our 950. Due to the fact that randomness in WoT is still a real randomness, we can easily be pitted against enemy tanks of the eighth level. In this case, you will have to use premium shells and shoot only from the second or third line, somewhere behind the bushes. Of course, you can continue to play a support role for other allies and not go on the attack. Let’s not forget that our “Tiger” has a certain durability, so we can always choose the support path.
Let's sum it up
Numerous reviews of its exact copy - the Japanese premium Heavy Tank 6 - will help you form at least some opinion about the Tiger-131. Tiger will certainly appeal to all those who are attracted by collectible equipment, and besides, there is a chance to get it for free in your time fueled considerable interest among the WoT audience. In addition, the tank has really good characteristics for the sixth level.
Guide from Amway watermaker on Tiger 131:
A guide from the Jove water pump on how to resist the Tiger 131 and what it can be bent on:
Now let's get down to business.
Heavy tank Tiger 131 is played as Medium Tank and one of the top DPM (damage per minute). And it is equal to 2200-2400, depending on what perks the crew has and what equipment is installed on the tank. The tank itself is an almost exact copy of the Japanese premium Heavy Tank No. VI. It has practically no armor; you need to be wary of furious attackers, such as the KV-2 or O-I. For obvious reasons.
The Tiger is criticized once or twice, especially the ammunition rack. For this reason, upgrade the non-contact ammo rack for the loader with 2-3 perks.
What perks should the crew get for a tank?
- Commander
- sixth sense to know when you will be spotted and get rid of it in time, because the tank has almost no armor
- an eagle eye to improve an already good overview, an overview is never superfluous
- Gunner
- repairs in order to get out in time if you were put on a skating rink, that is, the caterpillar was knocked down
- sniper, since the tank reloads quickly, enemy modules will be criticized frequently, there is a good chance of setting fire to the enemy’s ass or damaging the ammunition rack
- smooth rotation of the turret to improve the already good aim even more and, accordingly, hit more accurately
- combat brotherhood or firefighting, if you have leveled up 4 perks, then decide for yourself what is more important, a little bit of all the parameters, or a timely extinguished ass
- Driver mechanic
- repairs in order to get out in time if you were put on a skating rink, that is, the caterpillar was knocked down
- smooth motion, so that when moving, the spread is smaller, and therefore there is a greater chance of hitting the target
- the king of off-roading, to drive faster in mud, water and soil and take positions earlier
- a virtuoso to spin around faster so you don't get spun around
- Radio operator
- repairs in order to get out in time if you were put on a skating rink, that is, the caterpillar was knocked down
- radio interception, review is never superfluous, but at small levels it is very critical
- fire extinguishing so your ass doesn't burn so hot
- with the last of your strength, since the review is very good, even after death you will shine a little more in the form of a zombie, or the military brotherhood, if you upgraded the brotherhood to the rest
- Charging
- repairs in order to get out in time if you were put on a skating rink, that is, the caterpillar was knocked down
- desperate, because no, no, but they will leave 3 kopecks of lives, and you HOBA and, like a machine gun, began to mischief from distant bushes into the enemy
- non-contact ammunition rack, since the tank is often criticized, this matter must be decisively minimized
- combat brotherhood or firefighting, if you have leveled up 4 perks, then decide for yourself what is more important, a little bit of all the parameters, or a timely extinguished ass
What modules should I put on the tank?
Best option:
- medium caliber gun rammer, because the DPM is a tank feature, you need MORE DAMAGE, AHAHAH (laugh of the evil genius from Austin Powers)
- coated optics, no view anywhere, but NOT a stereo tube, since the tank is mobile and should hardly stand still, optics will bring better results
- improved ventilation class 3, improving all indicators in general is not bad, because of the rest that can be attached, this is it
Equipment for a tank? According to means and skill. Ideal - a large repair kit, a large first aid kit, an automatic fire extinguisher. It’s normal – everything is the same, just small. I absolutely do not recommend chocolate instead of a fire extinguisher unless the crew’s skills in reducing fires and flare-ups have been upgraded. But even then you need to play carefully.
Tank gun without perks with 100% crew without perks:
Collision model of tank armor:
Article editor's opinion:
I got the tank easily, tasks from the category of “don’t hit someone who’s down,” unlike Pilot No. 1, where I barely completed the required number of tasks to get the tank.
The Tiger 131 tank is of medium dynamics, the gameplay is fun, the damage is high, there is almost no armor, but when in the top, you can easily bend the opposing team if they don’t have 7 tigers on their team, like you 😀
Is it worth buying a tiger for money? The only cost is a package where there is a 100% crew with zero combat brotherhood perk, like the female crew. After all, perks on tanks play an important role. And with each perk you need more and more experience.
There are 18 tasks in total (because, in fact, there are 18 game days for a marathon). It is enough to complete 13 of them to get the Tiger 131 tank.
Now let's move on to the text of the tasks themselves (the first task is already known, so there is no point in adding it to the list).
List of combat missions for the marathon
Day 2
Conditions: Be in the TOP 5 players in terms of damage in 1 random battle.
Reward: 1 Personal reserve: 300% crew experience for 2 hours.
Day 3
Conditions: Destroy 5 enemy tanks in any number of random battles.
Reward: 5 automatic fire extinguishers.
Day 4
Day 5
Conditions: Deal damage to 5 enemy tanks in any number of random battles.
Reward: 5 large reps. sets.
Day 6
Conditions: Get into the TOP 5 by experience in 1 random battle.
Reward: 1 Personal reserve: 100% experience for 2 hours.
Day 7
Conditions: Damage enemy tanks 10 times (random battles) over any number of battles.
Day 8
Conditions: Get 1500 experience for any number of random battles.
Reward: 1 Personal reserve: 300% extra. experience for 2 hours.
Day 9
Conditions: Damage at least 5 enemy tanks in any number of random battles.
Day 10
Conditions: Detect 10 enemy tanks in any number of random battles.
Reward: 5 large reps. sets.
Day 11
Conditions: Destroy 5 enemy tanks in any number of random battles.
Reward: 1 Personal reserve: + 50% Credits for 2 hours.
Day 12
Conditions: Deal 1000 damage in 1 random battle.
Reward: 1 Personal reserve: 300% experience for the crew for 2 hours.
Day 13
Conditions: Deal damage to 5 enemy tanks in any number of random battles.
Reward: 5 large reps. sets.
Day 14
Conditions: Deal damage to 5 enemy modules/crew members in any number of random battles.
Reward: 5 large reps. sets.
Day 15
Conditions: Damage 5 enemy tanks in any number of random battles.
Reward: 1 Personal reserve: 100% extra. experience for 2 hours.
Day 16
Conditions: Deal at least 5% of your team’s total damage to enemy tanks in 1 random battle.
Reward: 1 Personal reserve: 300% free experience for 2 hours.
Day 17
Conditions: Deal 3000 damage in any number of random battles.
Reward: 5 large automatic fire extinguishers.
Day 18
Conditions: Get 1500 experience for any number of random battles.
Reward: 1 Personal reserve: + 50% Credits for 2 hours.
It is worth noting that a leak does not mean that the information is 100 percent correct. We will notify you of changes.
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